Changing card count to time avavailability? This fundamentally changes everything.
Like, so much every thing as I'm surprised so little was adressed about this change.
They say "This addresses the uncertainty for collectors of knowing when a series will sell out," but now it brings them another uncertainty: How much money will creators be able to make out of their series?
A notably popular series will mean more revenue for the creator, but what about those who will be unlucky enough to not be popular? They could make very little revenue on the set period of time, and once time is up, they don't have any more way to make more? At least with the current system, if a creator doesn't sell fast, they might sell someday. Is this literally threatening creators to cut off their revenus on their series?
Does removal of card limit means the limit on free packs will be removed too? A series could be popular, generate a lot of cards, but only from free packs?
While on un/popular series. With popular series generating more cards than unpopular ones, after the set period of time is up, you still end up with a limited amount of card, with popular ones having "high card counts" and unpopular ones "low card counts".
Hell, unlucky unpopular series might not even be able to generate a single complete set !
With the guaranteed packs being sold, this also throws off the odds of rare cards being effectively rarer than common cards. If people tend to buy better packs, the series will generate a lot of rare cards, and not as much common one as current ones would.