Missing pack work-around

(Cloud9) #1

This was posted from Naud van Dalen on FB - works like a charm for me! Open a second Neon Mob tab, then switch back and forth between tabs a few times. All your missing packs will show up up to the limit. This works for site - idk about ap.

(Joe @ NeonMob) #2

Yeah the bug here is the specific user actions that initiate a call back to the system for updating the timer aren’t firing in all the instances that they should. I have had other issues with trades and Streaks, but I haven’t personally encountered the timer issue so I am trying to QA from user reports to get the team as much info as possible to help them find a fix. An easier hack that should work as well is to discard any card if you think your timer isn’t accurate as this is one of the user actions I know will initiate a call back. Give that a try and let me know if it works as well. - Joe @ NeonMob

(Naud van Dalen) #3

It doesn’t even have to be a NeonMob tab. The pack counter refreshes when you focus on the page. You can also click on the Windows taskbar or the browser address bar and then click on the page and it refreshes too. When the page loads, NeonMob only loads “https://www.neonmob.com/seconds-until-freebies-ready” (twice), but not “https://www.neonmob.com/num-freebies-left”. When the counter refreshes after refocusing on the page, NeonMob loads both URLs twice. Actually only the second URL is necessary, since it also contains the seconds (since an update).