In general, how do you think your trading and collecting has changed since the big ‘update’? I know /for sure/ that trading barely exists now in comparison to what it was before - what are the specifics, though? Maybe we can give NeonMob a better idea of how much this update has changed their site as a whole.
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Collecting: I prefer collecting a few older series. After attempting to collect a series from post-update, I’ve learned it’s almost impossible to finish as a free user. Obviously trading is a part of collecting the series as a whole, but trading doesn’t hold the same weight when it isn’t happening.
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Trading: I’m holding onto rare cards and no longer accepts commons and uncommons for a rare considering they are so far and few in between. A lot of users, including me, refuse to trade cards from finite series for infinite series thanks to the difference in value. My trades went from 5 trades at the least and 15 at the most in one day to 1 offered trade every day on average.
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Buying: Prior to the update I was willing to spend the money on packs (especially when I was close to finishing a series). Right now I don’t see the value in buying cards when I may never finished the series I’m buying the packs from.
I’ve read similar experiences from others here, and it’s obvious that site activity is already starting to dwindle. NeonMob’s future seems a lot more uncertain as a site. It makes you wonder: if they had continued with the system as it was, would they be making more money in the long run? Are they making even less now? We can only hope changes are made, and the concerns aren’t ignored.